NextLimit Maxwell Render Studio 4 is, in addition to being expensive, highly professional, which many professional people consider it to be at the forefront of rendering engines like VRay, and some believe that this engine is the best render engine. is.The engine is made up of separate parts that work much more easily than other engines. One is the “Editor’s Material” section, where you can easily create or change various materials, and at the same time see the result or get input and output. This section is available in Maxwell and Maya environment and is easy to operate. Maxwell also has a built-in timer that can be used to set the day of the year as well as a specific clock. Do not make mistakes mean that rendering a noon of noon in the summer season is definitely different and you can use the actual day rendering.

Here are some key Features of “NextLimit Maxwell Render Studio v4.1.1.1” :

  • Physical reform
  • a very interesting feature that Maxwell Fire interactive rendering is done at high speed
  • Supports multiple lighting in interactive rendering
  • Advanced celestial system
  • HDR / MXI system
  • Advanced illumination
  • Renders from any point of interest
  • Using ThinSSS technology, Fresnel simulation, anisotropy in the material
  • Provides a plug for soft Various software such as cinema 4d, formz, rhino, sketchUp, SolidWork, lightwave, maya, xsi, aftereffect
  • and more.

System Requirement

  • Maxwell 4 is compiled for 64-bit ONLY. It requires a 64-bit machine and a 64-bit operating system. Plugins are only available for 64-bit builds of their respective host platforms. 
  • Windows
    – Windows Vista, Windows Server 2008 R2 SP1, Windows 7, 8, 8.1, Windows Server 2012 or Windows 10
    – 2 GHz IntelĀ® Core2 processor, AMD Athlon 64 or better
    – 1GB RAM minimum. GB of RAM memory is highly recommended 16
    – 1.7 GB available hard disk space for installation
    – Accelerated OpenGL drivers
    – 3 button mouse recommended 
  • GPU engine
    – Graphics cards that support CUDA platform (Nvidia), running on Windows.
    – Maxwell and Pascal architectures are supported (for reference you can check this link); it could work on Kepler architecture but it could be unstable and the experience will not be good. 
  • Denoiser
    – Denoiser is capable of running on a CPU or GPU, with Nvidia, AMD and Intel graphics cards; It works with CUDA (Nvidia) and can also work using OpenCL either in GPU (Nvidia, AMD or Intel) or CPU.
    – When using a GPU, we recommend having a graphics card with at least 2.5GB. This number is really dependent on frame size, 2.5GB is for 2k pixels square imagery.
    – When using Nvidia CUDA, drivers should support at least CUDA 7.0
    – When using AMD, the Catalyst driver should be up to date.
    – In the case you get an error message when using the CPU about OpenCL ICDs, it will probably be solved by installing one of these packages depending on your graphics card:
    – Nvidia: CUDA toolkit
    – AMD: AMD toolkit
    – Intel: Intel toolkit
    – The Denoiser will first try to use CUDA, if it does not find a compatible card, it will fallback to the OpenCL GPU (usually with AMD and Intel cards). If the image does not fit in the graphics card, you can then use OpenCL with CPU (which will use RAM memory).

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NextLimit Maxwell Render Studio v4.1.1.1

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