Autodesk Maya LT 2019 is 3D animation and modeling software built for professional indie game makers. Features in Maya LT are designed to make each step of the 3D creative process faster for experienced 3D artists and easier to learn for new users.

Using a 3D tool and working in an environment that shows 3D art as it appears in-game helps indie game makers work more efficiently and allows for better re-use of artistic content. The set of 3D creative tools in Maya LT empowers game makers to realize the full creative potential of their game design.

Autodesk Maya LT 2019 introduces new, brush-based sculpting tools that improve modeling workflows. Other improvements include a new physically-based ShaderFX material, SplineIK, cluster deformation, viewport enhancements, and small tweaks based on user feedback.

Maya is a comprehensive software that is divided into several sections, each part of which is responsible for editing and building one of the animation stages and minimizing the user’s need for lateral software. Another unique feature of this software is the ability to develop software by users; users can use the CipLasPlasm, MEL, and Python programming languages ​​to develop software and add tools and features that were not already in the software.

Professional Modeling tools
Maya LT users can leverage the familiar and powerful Maya modeling toolset to help rapidly create and edit 3D characters, props, and environments. Modeling has never been easier thanks to the recently integrated NEX custom toolset and efficient
automatic poly-reduction tools that makes creating assets for various screen resolutions a breeze.

Materials and shaders
Maya LT includes ShaderFX, a real-time, node-based editor that enables the rapid creation of gpu accelerated, programmable shaders without requiring manual coding. Shaders can easily be exported as HLSL, GLSL, or CgFX shader programs, then imported into any game engine that supports Microsoft DirectX 11 or OpenGL.

Animation tools
Bring your game characters, props and environments to life with a variety of animation tools based on Autodesk Maya and Autodesk HumanIK inverse kinematic software. Create keyframe animations and editable motion trails/trajectories to fine-tune motion animation directly in the viewport for maximum efficiency.

Streamlined workflows
Utilizing the industry standard FBX file format, Maya LT offers efficient workflows with most major gaming engines including Unity, Unreal and CryEngine. The Microsoft DX11 enabled Viewport 2.0 ensures highly accurate art previews which help minimize round tripping and iteration times.

Here are some key features of “Autodesk Maya 2019”:

  • Highly detailed animation creation
  • New 3D Type Tool
  • Integrated sculpting tools
  • Physically based ShaderFX nodes
  • Improved animation tools
  • Improved modeling and UV tools
  • Viewport Improvements
  • File export poly cap increased (up to 100.000 polys)
  • General workflow improvements
  • Working with vector files and SVG editing
  • Advanced Motion Graphics Design
  • Customize the software user interface
  • High compatibility with other Autodesk software

System Requirement

Autodesk Maya LT 2019 software is supported by the following 64-bit operating systems and at least requires a system with the following 64-bit hardware:

  • Operating System:
    Microsoft Windows® 7 (SP1), Windows® 10 Professional, Windows 10® RS4 Only 64-bit/x64
  • CPU : 64-bit Intel® or AMD® multi-core processor with SSE4.2 instruction set
  • Graphics Hardware: Maya LT Certified Hardware
  • RAM : 8 GB of RAM (16 GB or more recommended)
  • Disk Space : 4 GB of free disk space for installation

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